Working with Medical Cyberworlds Inc. we put together a one-of-a-kind virtual patient for research and teaching at Yale University.
Performance Capture
Animation
Final Experience
Developed in Unity, we created a robust Voice Recognition system for maximum immersion. The Virtual Patient speaks to you, and you can select one of three pre-defined responses by speaking naturally.
Our character’s performance was driven in part by motion capture via the Xsens MVN Link suit with Manus Gloves and the Faceware headcam system, and cleaned and enhanced by our animators. With careful organization and implementation, we were able to create takes of animation line-by-line and blend them naturally.